Five Nights at Fredbear's/Fredbear

Fredbear is the main antagonist in the game.

Path

 * 1) Show Stage
 * 2) North Dining Hall
 * 3) Kid's Corner
 * 4) South Dining Hall
 * 5) Waiting Room
 * 6) Office (death)

Behavior
Fredbear is a tricky one. He comes in Night 2 and is difficult to see. His eyes are the only thing you can see without using the camera lights. When he moves from the Show Stage, he appears in the far left of the North Dining Hall, with Quacki. He then moves to Kid's Corner, but you don't see him go through it. When he moves he goes straight to South Dining Hall. Now this is where he can switch between North and South dining hall. When he decides, he will go to the Waiting Room. You'll see him sit down, usually with Penny. When you see him stand up, you need to go and close the right door. If you don't he will jumpscare you and you die. When he moves at any time, he will laugh. Sometimes, he won't laugh though.

Fredbear can also kill you if you run out of power. When you do, the doors open and the lights go off. You can still use the camera, but it's pretty much useless at this point. If this happens, Fredbear can either jumpscare you right at the beginning of his song, the Toreador March. He can stop the song at any time and jumpscare you, or he can let it play the entirety of his song, which is 1 minute long. If he does, the lights will go completely out, and the screen can become pitch black. At this time, Fredbear can jumpscare you, or any of the animatronics' jumpscares can happen. This can be frightening for beginners because ANY animatronic can jumpscare you. Even ones that haven't been introduced yet.

Strategy
Wait until you hear the laughter. If you hear the laughter, check North and South dining hall. If he isn't there, he's in the Waiting Room. Now you need to periodically check the Waiting Room. If he stands up, close the right door. He will eventually go back to the Waiting Room, and even from there back to the South Dining Hall.