Geometry Dash Mod/Levels/DryOut

Dry Out introduces the ship mode and the yellow ground bouncers. This one really shows the difficulty of the game itself, because it include other parts of the game. This level is given to you at the beginning, along with Back on Track and Stereo Madness.

Normal Mode
This level introduces the ships, but not like Stereo Madness. It introduces it in making you learn quickly, and having you fail to learn, instead of Stereo Madness' text and arrows.

Reverse Mode
It's still very similar and kinda hard if you don't expect the yellow ground bouncers (ok it's called YGB now)

Exponential Mode
It's around the difficulty of Base After Base.

First Coin
The first coin is just a block coin.

Second Coin
The second coin needs a fast reaction, but it's also a block coin.

Third Coin
This one just is a coin that you need to go up instead of down in a ship part.

Artifact
You need to notice the invisible blocks to walk up this giant area to get the artifact and jump down to get to the ship part.